And it's hot and the lasers are not efficient in this scenario. And we are fighting over these little ridges covered in freaking foliage. Rob: I've got this like sharpshooter build for all my units. And then another Firestarter, and then another and it's all like, the way I'm positioned, I can't get any range. Light escorts, I'm just gonna wreck house here." I set up my squad, roll out, and it's a mountainous jungle map. Rob: –– "Did I just get a Centurion randomly last time I have no memory of it? I don't think so." They gave me a basically stripped down Centurion chassis, no weapons, and then I got the pirate queen's Quickdraw, so your first heavy.Īnd I'm like, "Cool, all I've got is this easy mission to go kill this diplomat. I don't remember this being scripted, but it was Yang telling me that "oh yeah aboard the Argo we found this Centurion" and I was like –– They gave me a Centurion like right away. Rob: So I take this assassination mission This is literally right after you've done the pirate Queen shit and this time they gave me two heavies out of the gate. Rob: Look, we love sovereignty, but, not for everyone.Īustin: Skip, you know how I feel about autonomous nations.
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So I had a mission where the Free World League was like "go kill this diplomat" and I was just ––Īustin: Shoutouts to the "Free Worlds" League! Ohhhh this world is fucked! Anyway, continue. Rob: –– go so fucking sideways for the dumbest reasons. For instance, just before we recorded I had a Milk Run –– It seems like it's pulling from different scenario setups that I've seen before. A non-trivial thing: There is a lot more BattleTech in this game than there was the last time I spent serious time with it. Rob: I think something else as I come back to and there's this new stuff. But most of my multitudes are like "Yeah, that rules, put more mechs in it." This is a great mech for a Coil M" or whatever it is.Īnd I know that this stuff already says like "Skirmisher/Brawler," it already gives you a breakdown of the way the mech is supposed to be used, but these specific mechanical abilities help you conceptualize what those mechs could do on the field for you so well, I really, really liked that stuff.
Austin: When you see the Rifleman for the first time, which has a system called the rangefinder suite which reduces long range attack penalties and extends its view distance, you're like "That mech is a sniper, I'm gonna put long range attack stuff on this thing." In a BattleTech 2, I almost wish some of that stuff would be, if not built into every mech, at least be like "oh, this would be a place where you would put the rangefinder suite.